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Graphic Rants: Nanite Tessellation

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Hacker News | Sep 14, 2026 | ibobev

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Nanite Tessellation, aka Nanite Dynamic Tessellation, aka Nanite Dynamic Displacement was the next major feature I worked on after Nanite itself. List of posts: Intro Possible approaches How to tessellate Nanite + Reyes Variable sized work Vertex deduplication / Post transform cache (coming soon) VisBuffer / Deferred materials Wrapping up What is Nanite Tessellation? This tessellation is in addition to what Nanite already provides. Why is geometry amplification needed when we have Nanite? Comparison of disk size for high poly vs low poly with normal and displacement maps Even better data compression than that are procedural texturing approaches.

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