Tech article
"I was forced to ship the game" - Glen Schofield blames Krafton management for The Callisto Protocol's problems - Eurogamer.net
Publisher description: PUBG company Krafton was allegedly not ready to enter a single-player game space, and The Callisto Protocol apparently paid the price.
NewsAPI | Oct 13, 2026 | Sherif Saed
Automated excerpt
"A lot of them were caused by Korean management. " Glen Schofield, the game-maker best known for co-creating Dead Space, has blamed Korean company Krafton - the owner of PUBG - for the shortcomings of his horror game successor The Callisto Protocol, which it published. Krafton allegedly promised Striking Distance three extra months of development time and then rescinded it. "[Krafton] thought Callisto was a complete failure," Schofield revealed.
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