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Resident Evil and Onimusha developer Capcom plans to embrace AI in game development - Polygon.com

Publisher description: The next iteration of RE Engine is being built so Capcom can make games "together with AI," although it's still not using generative AI

NewsAPI | Oct 3, 2026 | Tomas Franzese

Automated excerpt

A Capcom developer recently made some eyebrow-raising statements about integrating AI into RE Engine, the game engine Capcom uses to make games like Resident Evil Requiem, Pragmata, and Onimusha: Way of the Sword. While it hasn't fully embraced generative AI to create in-game content yet, Capcom outlined a goal to forge "a future where we create games together with AI. " These surprising statements came from programmer Satoshi Ishida at Capcom Open Conference RE: 2026, a tech conference that the company holds to showcase developments on the RE Engine.

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