AI article
OpenDLSS: A Vulkan Reimplementation of Nvidia's DLSS 5 Neural Rendering Network
No preview is available. Read the original article for the full story.
Hacker News | Sep 30, 2026 | sagacity
Automated excerpt
NVIDIA powershell -File scripts\fetch_tools. ps1 [-Npm] # once: tools\ (glslang, Vulkan-Headers, volk, CMake, Ninja) powershell -File scripts\build. ps1 # shaders, PTX, build\dlss5vk. exe powershell -File scripts\fetch_filament. ps1 # once, for the demo: third_party\filament (+ the patch) powershell -File scripts\build_filament. ps1 # once, for the demo: third_party\filament-install python scripts\ptx\test_fast_divmod. py # the PTX divider, over every n < 2^24 (numpy) The demo can be double-clicked. It lists every scene under build\scenes in the Demo scene dropdown and else DLSS5VK_MODEL, else models\nr next to this README.
Selected automatically from source text; not independently written or fact-checked. Read the original for full context.