Tech article
Using any C++ library in Godot
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Hacker News | Sep 29, 2026 | czoido
Automated excerpt
GDScript cannot call native code, but Godot can bindings, lets you expose that code as regular engine classes. As an example we Component System library, to simulate 100,000 particles inside a Godot scene. When the project opens, Godot reads bin/gdexample. gdextension, loads the library, and Swarm becomes available like any built-in node.
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